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A few weeks ago I have released the initial version of my Godot Addon pack. I'm now adding a new one, a custom User Interface Control node. This new control is named FancyLineEdit
and it has been created primarily to be used as input for console and/or chat boxes. To that end, while it implements most of the LineEdit
control functionality, it allows images to be rendered as well as basic text formatting.
The image bellow gives an example of the control in action:
The addon pack tutorial has been updated with a new page for user interface addons, which for the moment contains information only for the FancyLineEdit
.
And the addon pack itself can be found on my GitHub Repository .
Happy forging!
May 13, 2020
At long last! After several months in development I can finally release the initial version of my Godot Addon Pack! It can be found on my Github Repository .
I also created a set of tutorials to accompany the addons. Those can be found here . Each page of this tutorial corresponds to one addon and contains two major sections, one explaining the basics of using the addon and the other a little bit of how it internally work.
Finally, if you have visited my web page before, you will probably notice it now has a completely new layout. In the navigation bar there is a toggle button allowing you to switch between dark and light theme. And this new layout will adjust to work on smaller screens. Just don't expect snippets of code to be easily readable.
Anyway, I hope this new layout is OK'ish enough and that you find this addon pack useful! Happy forging!
April 17, 2020
Several days ago I posted a very basic tutorial on How to Setup Multiplayer Game in Godot . My original intention was to quickly release a follow up tutorial so some of the things that I deliberately didn't mention regarding the problems wouldn't be focus of people wanting to behead me. Unfortunately writing this new tutorial took me way longer than anticipated.
Anyway, it's finally here, More Networking with Godot . In this new tutorial I cover the following topics:
Truly hope you find it useful!
June 13, 2019
Added a new tutorial, How to Setup Multiplayer Game in Godot . It's a multi-part tutorial that details how to create a simple synchronized multiplayer game, including some rudimentary "bots" to fill in the maximum amount of players in the game.
May 17, 2019
And so, my humble web... cough forge is open!
Right at its beginning, two Unreal Engine tutorials. A huge one, teaching how to create a 2D game, from start to "finish", named uColumns . The other tutorial is small and shows some ways to create custom C++ classes within an Unreal project. It can be found here .
I have also started the blog section with some Markdown impracticalities that I have found while working on this website.
That is my warm welcome to the forge!
April 11, 2019